//
//  CMutSoundPlayW.h
//  3GuoTD
//
//  Created by waver on 10-8-17.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "UIDefine.h"
#import "CocosDenshion.h"
#import "SimpleAudioEngine.h"

@interface CMutSoundPlayW : NSObject 
{
	CDSoundEngine * __playSound[10];
	SimpleAudioEngine * __playMusic;

	float __pitch[(int)S_MAX];
	float __pan[(int)S_MAX];
	float __gain[(int)S_MAX];
	
}

+(id)MutSoundPlayShare;

-(id)initSound;

-(void)LoadSound;

-(void)PlayGameSound;

-(void)PlaySound:(int)groundId;

-(void)MutSound:(int)groundId MutState:(BOOL)isMut;

-(void)SetMusicVolume:(float)m_volume;

-(void)SetEffectVolume:(float)e_volume;

-(void)PlayEffectSound:(NSString *)fileName;


@end
